Welcome

This is my Visual Effects Studio I class' project page.
I will update the progress of the project.

Thursday, March 13, 2008

Final Comp

This is the final comp of my helicopter.

I used the HDRI for illumination, reflection and refraction.
and I made 2.5D matte painting background, using still photo of the same place of HDRI.
Render channels are color, alpha and shadow + particle dust, and background.

I still need to work on the animation of the entire body.
Blades' flapping is too quick, and the particle life time should be a little shorter with some more varieties.

Anyway, this is what I got for the Studio I class.



Download higher resolution version here

Monday, March 10, 2008

Week 10 (Final Week!)

Rendering.....

Here is the particle dust created with houdini.

Friday, March 7, 2008

Week 9

I was working on rigging. I was having difficult time with the rear wheels and its hatch. Finally, wheel rig's done. Those rear wheels link to their hatches.

I also made a controller that has all the controls I need, such as each propeller's rotation, each blade's flapping, wheels' folding, and suspension.

and I started short animation of the helicopter taking off in my backyard. also started particle effect for dust with houdini.

Friday, February 29, 2008

Week 8

Almost done with texturing, and I started animation.
But there is a problem with using displacement map and motion blur together in Maxwell render.
If I use motion blur, the displacement map will disappear in Maxwell render.
I wanted to use motion blur on the propeller rotation, so I separated the render of propeller from other things. I disabled motion blur for the render of body. Then I composite them.

Here is the test render.
High quality HDRI used for these images is from http://www.cz8s.com/ by Brendan Fitzgerald





Monday, February 25, 2008

Week 7

I shot HDRI last weekend in my apartment's backyard.



Here are the test renders with the HDRI.



Thursday, February 21, 2008

Week 6

I'm still working on texturing.
These are test renders with environment.








Tuesday, February 12, 2008

Week 5

The modeling is almost done, and I started texturing.
These are some test renders.